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Caligni Dancer

Caligni dancers serve as intermediaries between caligni clans.

Caligni DancerCreature 1

Source Bestiary pg. 50
Perception +6; greater darkvision, light blindness
Languages Caligni
Skills Acrobatics +7, Performance +6, Stealth +7, Thievery +7
Str +0, Dex +4, Con +2, Int -1, Wis +1, Cha +3
Items baton (light mace), dagger
AC 17, Fort +7, Ref +9, Will +4
HP 18 (death flare)
Distracting Frolic ReactionReaction (fortune, manipulate) Trigger An ally within 10 feet of the dancer rolls a saving throw against a mental or illusion effect. Effect The target ally can roll the save twice and take the better result. Death Flare (light) When the dancer dies, their body combusts in a flare of white light. All creatures in a 10-foot emanation must succeed at a DC 17 Fortitude save or be dazzled for 1d4 rounds. Calignis that fail this save are also frightened 1. The dancer’s gear and treasure are left in a pile where they died. As this isn’t a magical effect, the light has no effect within magical darkness.
Speed 25 feet

All Monsters in "Caligni"

Caligni Creeper2
Caligni Dancer1
Caligni Stalker4


Source Bestiary pg. 50
Calignis lurk in subterranean cities, creeping to the surface to steal, stalk, or make mischief. Each caligni serves in a specific role and grows into a specific form as determined by supernatural traditions and influences in caligni society. Regardless of their size or role, all calignis are gaunt, with pale flesh and white eyes. Some surface dwellers call the caligni “dark folk,” a term they dislike because it doesn’t reflect either their appearance or character, only their environment.