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Azure Worm

The azure worm is a deep-blue creature that is more at home in flooded tunnels than dry caves. While an azure worm is a strong swimmer, it prefers to lie in wait within the walls, door, or even ceiling of flooded caverns, ready to spring out and ambush creatures swimming past its hiding spot. The azure worm is particularly hated and feared by Darklands-dwelling cultures, due to the fact that an azure worm that burrows into a tunnel often brings with it waters from the submerged river or lake it calls home. When it becomes obvious that an azure worm is near a Darklands settlement, the inhabitants quickly establishing a hunting party to deal with the menace before it can bring ruin.

Azure WormCreature 15

Source Bestiary pg. 57
Perception +22; darkvision, tremorsense (imprecise) 100 feet
Skills Athletics +33, Stealth +20(+25 in water)
Str +10, Dex -1, Con +8, Int -5, Wis -1, Cha -1
AC 35, Fort +32, Ref +20, Will +23
HP 320
Inexorable The azure worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It’s also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain.
Shake It Off ReactionReaction Frequency once per day; Trigger The azure worm would be affected by a condition or adverse effect (such as baleful polymorph). Effect The azure worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can’t be avoided in this way.
Speed 40 feet, burrow 40 feet, swim 60 feet

All Monsters in "Cave Worm"

Azure Worm15
Crimson Worm18
Purple Worm13

Cave Worm

Source Bestiary pg. 56
Cave worms are gigantic scavengers that bore through the depths of the world, eating whatever material they find. Named for their distinctive colorations, these worms are ravenous and display overwhelming destructive capabilities. Cave worms of different colors and abilities lurk in the more remote corners of the world—tales speak of white worms that dwell within immense glaciers or icebergs and gray worms that burrow through the boneyards of long-forgotten ruins, to name a few.