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Tino Tung (Level 13)

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 41

Elite | Normal | Weak

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Tino Tung (Level 13)Creature 13

Source Pathfinder #167: Ready? Fight! pg. 26
Male Tian-Shu paladin of Irori
Perception +25
Languages Common, Nagaji, Tengu, Tien
Skills Acrobatics +28, Athletics +27, Diplomacy +24, Irori Lore +21, Medicine +22
Str +4, Dex +5, Con +4, Int +0, Wis +1, Cha +3
Items +1 striking flaming temple sword, +2 greater striking handwraps of mighty blows, +1 resilient explorer's clothing
AC 35; Fort +25, Ref +28, Will +22; +1 status to all saves vs. disease
HP 260
Retributive Strike ReactionReaction If Tino's Retributive Strike against the triggering creature doesn't critically miss, that creature meets the requirements for Tino to use Defiant Shove until the end of his next turn.
Speed 45 feet
Melee Single ActionSingle Action fist +28 [+24/+20] (agile, finesse, nonlethal, unarmed), Damage 3d8+2+10 bludgeoningMelee Single ActionSingle Action temple sword +26 [+21/+16] (trip), Damage 2d8+2+10 slashing plus 1d6 fireFocus Spells DC 32, 3 Focus Points (+4 dmg); 7th ki blast, ki strike, lay on hands
Defiant Shove Single ActionSingle Action Requirements Tino used Retributive Strike on a creature since the start of his previous turn, attempted the Strike it permitted, and didn't critically miss; Effect Tino throws his whole body into a powerful push. He moves the target 5 feet in any direction and can then attempt to Trip that creature. This is forced movement.Divine Smite If Tino hits with his Retributive Strike, the target takes 3 persistent good damage.Flurry of Blows Single ActionSingle Action (flourish) Tino makes two Strikes with his fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.Powerful Fists Tino's fist Strikes don't take penalties when making lethal attacks.