Adjustments
Adventuring Gear
View all assistive items.
Assistive Items
View all types of contracts.
Contracts (4)
Cursed Items
View all types of customizations.
Customizations (5)
Intelligent Items
View all types of services.
Services (6)
View all types of shields.
Shields (3)
Siege Weapons
Spellhearts
View all types of wands.
Wands (3)
View all types of worn items.
Worn Items (5)

Archives of Nethys

All Equipment
Adjustments | Adventuring Gear | Alchemical Items | Armor | Artifacts | Assistive Items | Consumables | Contracts | Cursed Items | Customizations | Grimoires | Held Items | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Vehicles | Wands | Weapons | Worn Items


Air Gifts | Beast Gifts | Celestial Gifts | Death Gifts | Dragon Gifts | Earth Gifts | Fiend Gifts | Fire Gifts | Life Gifts | Mind Gifts | Plant Gifts | Shadow Gifts | Soul Gifts | Water Gifts


Deadly SparkMinor Gift

AirElectricityEvocation
Source Gamemastery Guide pg. 96
Aspect air
Activate Two ActionsTwo Actions command, Interact; Effect A spark flashes out from the relic toward a creature within 20 feet. This spark deals 1d12 electricity damage (basic Reflex save). The damage increases by 1d12 at 6th level and by another 1d12 every 4 levels thereafter.