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Jealous HexFocus 1

UncommonCurseNecromancySorcerer
Source Core Rulebook pg. 405
Cast Single ActionSingle Action verbal
Range 30 feet; Targets 1 creature
Saving Throw Will; Duration up to 1 minute
You draw forth a hag's innate jealousy to deny a target its greatest attribute. The target gains an adverse condition depending on its highest ability modifier: Strength (enfeebled); Dexterity (clumsy); Constitution (drained); or Intelligence, Wisdom, or Charisma (stupefied). On a tie, the creature decides which of the conditions associated with the tied ability modifiers to take. The target must attempt a Will save.

At the start of each of your turns, the target can attempt another Will save, ending the effect on a success.

Success The target is unaffected.
Failure The condition's value is 1.
Critical Failure The condition's value is 2.