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Duergar Sharpshooter

Duergar sharpshooters serve both as ranged support for slaver parties and as snipers posted on towers overlooking quarries and other areas where enslaved workers toil away the hours. Duergar sharpshooters also specialize in nonlethal methods of ranged combat—tactics they are often called upon to use when quelling slave riots or capturing escaped slaves.

Recall Knowledge (Society): DC 14

Duergar SharpshooterCreature 0

LEMediumDuergarDwarfHumanoid
Source Bestiary pg. 138
Perception +4; darkvision
Languages Common, Dwarven, Undercommon
Skills Athletics +3, Stealth +5
Str +1, Dex +3, Con +3, Int +0, Wis +1, Cha -2
Items chain shirt, crossbow (3 bola bolts and 10 bolts), light mace
AC 17, Fort +7, Ref +7, Will +4; +2 status to saves vs. magic
HP 16
Light Blindness
Speed 20 feet
Melee Single ActionSingle Action Light Mace +5 (agile, finesse, shove), Damage 1d4+1 bludgeoningMelee Single ActionSingle Action Crossbow +7 (range increment 120 feet, reload 1), Damage 1d8 piercing or bola boltOccult Innate Spells DC 12; 2nd enlarge (self only), invisibility (self only)
Bola Bolt This shot deals no damage, but on a hit, the target must succeed at a DC 16 Reflex save or be knocked prone and immobilized until it is freed with a successful DC 15 check to Escape. This check can be attempted either by the target or a creature adjacent to the target.

All Monsters in "Duergar"

NameLevel
Duergar Bombardier1
Duergar Sharpshooter0
Duergar Taskmaster2

Duergar

Source Bestiary pg. 138
Deep beneath the surface, duergars stubbornly claim the ancestral subterranean homelands of the dwarves as their own, having refused to venture to the surface along with their modern dwarven cousins. An exiled dwarven deity named Droskar offered duergars salvation from the horrors of the Darklands, and in exchange duergars endlessly toil in his honor within their subterranean empire. Notorious slavers, duergars regularly raid other Darklands settlements as well as surface communities in constant search of living beings to task with endless amounts of work in their harsh and exhausting settlements.

Duergars are gray-skinned creatures, often referred to as “ashen” by those surface dwarves willing to speak of them. These subterranean dwarves have a strong natural connection with cave-dwelling vermin, and it’s common to see duergar caravans drawn by teams of immense beetles. Most duergars devote themselves to the worship of Droskar, a taskmaster of a god who demands back-breaking toil in addition to regular prayer. Duergar leadership often consists of powerful divine servants of Droskar, along with incredibly stout warriors whose martial prowess ensures they can overcome any direct threat to their rule. Almost every aspect of duergar society is controlled by a strict hierarchy of leadership, with taskmasters directing subordinates across all walks of life.

Duergar Communities

Duergar communities are found deep underground in the ruins of abandoned dwarven cities. Generations of duergar occupation have resulted in the loss of dwarven history as the ashen honor their taskmaster deity by reworking traditional dwarven art into topics that elevate the exiled god. That duergars themselves seem incapable of achieving the heights of artistry mastered by their dwarven ancestors is both a source of frustration and shame that only fosters greater resentment of those who dwell on the surface.

Occult Traditions

Unlike classical dwarven practitioners of magic, duergars have embraced the practice of occultism. All duergars have at least a few innate occult spells, primary among them being the ability to magically increase their size. This power not only aids them in intimidating and bullying their slaves, but also serves as a potent combat option against their many enemies.