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There is a Legacy version here.

PFS StandardLiving Whirlwind

A living whirlwind resembles a dust devil with a vague mouth and eyes formed among the dust and debris swirling within it.

Recall Knowledge - Elemental (Arcana, Nature): DC 20
Unspecific Lore: DC 18
Specific Lore: DC 15

Elite | Normal | Weak
Proficiency without Level

Living WhirlwindCreature 5

Medium Air Elemental 
Source Monster Core pg. 140 1.1
Perception +10; darkvision
Languages Sussuran
Skills Acrobatics +16, Stealth +14
Str +3, Dex +5, Con +2, Int -2, Wis +1, Cha +0
AC 24; Fort +9, Ref +16, Will +10
HP 50; Immunities bleed, paralyzed, poison, sleep
High Winds (air, aura) 20 feet. Air within the emanation is difficult terrain for Flying creatures that don't have the air trait.Disperse [reaction] (air) Trigger The living whirlwind takes damage from a hostile action; Effect The living whirlwind disperses. Until the end of the current turn, it can't be attacked or targeted, doesn't take up space, and its high winds aura is suppressed. At the end of the turn, the living whirlwind reforms in any unoccupied space within 25 feet of where it dispersed, and its high winds are restored.
Speed fly 50 feet; swiftness
Melee [one-action] gust +14 [+9/+4] (finesse, reach 10 feet), Damage 2d6+7 bludgeoningForceful Winds [two-actions] (air) The living whirlwind creates a 60-foot line of violent wind. Creatures in the area must succeed at a DC 25 Fortitude save or be pushed back 10 feet and knocked prone.Swiftness The living whirlwind's movement doesn't trigger reactions.

All Monsters in "Elemental, Air"

NameLevel
Belker6
Despairing Pall1
Elemental Hurricane11
Living Thunderclap4
Living Whirlwind5
Melody On The Wind10
Phade7
Picture-in-Cloud13
Smoke Creeper6
Spark Bat2
Spark Moth2
Storm Lord9
Veiled Current8
Zephyr Hawk3

Elemental, Air

Source Monster Core pg. 140 1.1
Hailing from the Plane of Air, these beings appear in a variety of sizes and shapes. They're noted for being elusive, swift, and often difficult to detect due to being composed primarily of air.

Elemental

Related Groups Elemental, Air, Elemental, Earth, Elemental, Earth, Elemental, Fire, Elemental, Fire, Elemental, Mephit, Elemental, Metal, Elemental, Scamp, Elemental, Water, Elemental, Water, Elemental, Wisp, Elemental, Wood
The Elemental Planes—primordial realms defined by aspects of air, earth, fire, or water—are home to a diverse group of beings known as elementals. Spellcasters on the Material Plane call upon elementals for aid, though these enigmatic creatures can also travel to the world of mortals via interplanar gateways and rifts. The elementals on these pages exemplify the creatures of the Elemental Planes, but this list is by no means exhaustive.

Sidebar - Additional Lore Diverse Elementals

The Elemental Planes are more than expanses of sky, rock, metal fire, wood, and ocean. Clouds of fog, dust, and storms float through the Plane of Air. The Plane of Earth includes verdant groves, shining metal and crystal, and irradiated wastelands. The Plane of Fire features magma, suffocating smoke, and radiant firelight. Amid the endless sea of the Plane of Water are pockets of ooze and brine, plus the otherworldly environs of the deep.

Sidebar - Related Creatures Elemental Wyrms

The icewyrm is the most widely encountered elemental wyrm, but others exist as well, including the blazing firewyrm, the sleek but somewhat smaller sparkwyrm, and the largest of them all, the immense and acidic sludgewyrm.

Shelyn's Corner

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