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Lintwerth

This creature did not include a description.

Recall Knowledge - Elemental (Arcana, Nature): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak LintwerthCreature 10

Legacy Content

Unique LE Small Air Earth Elemental 
Source Kingmaker Adventure Path pg. 310
Variant dust mephit
Perception +22; darkvision
Languages Auran, Common, Terran
Skills Acrobatics +20, Stealth +20
Str +1, Dex +7, Con +3, Int +2, Wis +5, Cha +2
AC 30; Fort +16, Ref +22, Will +20
HP 160 (fast healing 10 (in dust or sand)); Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, fly 35 feet
Melee [one-action] claw +22 [+18/+14] (agile, finesse), Damage 1d6-2+5 slashingArcane Innate Spells DC 28 (-4 dmg); 6th elemental form; 5th sending; 2nd glitterdust
Breath Weapon [two-actions] (air, arcane, earth) Lintwerth breathes a cloud of dust in a 15-foot cone that deals 6d6 slashing damage to each creature within the area (DC 28 basic Reflex save). The air in this area remains thick with dust for the next 4 rounds; while Lintwerth is in this area his fast healing functions normally, but other breathing creatures who end their turn in the area must make a DC 28 Fortitude save or become sickened 1 (sickened 2 on a critical failure) from coughing on the dusty air. Lintwerth can't use Breath Weapon again for 1d4 rounds.