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Ofalth Zombie

This creature did not include a description.

Recall Knowledge - Aberration (Occultism): DC 28
Recall Knowledge - Undead (Religion): DC 28
Unspecific Lore: DC 26
Specific Lore: DC 23

Elite | Normal | Weak
Proficiency without Level

Ofalth ZombieCreature 7

Legacy Content

Rare NE Large Aberration Mindless Undead Zombie 
Source Pathfinder #158: Sixty Feet Under pg. 47
Undead variant ofalth
Perception +8; darkvision
Skills Athletics +13
Str +7, Dex +3, Con +6, Int -5, Wis +0, Cha +2
Slow The ofalth zombie is permanently slowed 1 and can't use reactions.
AC 15; Fort +11, Ref +4, Will +6
HP 190 (negative healing); Immunities death effects, disease, mental, paralyzed, poison, unconscious; Weaknesses positive 10, slashing 10
Corpse Wallow The ofalth zombie gains fast healing 2 as long as it is in the Catacombs or another area with a high concentration of dead.Rotting Aura (aura, disease, necromancy) 10 feet, DC 17. The zombie emits an aura of rot and disease that causes wounds to fester and turn sour. Any living creature that starts its turn within 10 feet of the zombie and is not at full Hit Points takes 2d6 damage as its wounds fester. Creatures that take a critical hit from the zombie also take this damage immediately.
Speed 30 feet
Melee [one-action] fist +11 [+6/+1] (reach 10 feet), Damage 2d8+11 bludgeoning plus wretched weepsRanged [one-action] fling offal +10 [+5/+0] (range increment 30 feet), Damage 2d6+11 bludgeoning plus wretched weepsBury in Offal [one-action] The ofalth zombie makes a fling offal Strike and compares the attack roll result to the AC of any foes within the area of a 15-foot cone emanating from the ofalth zombie. This counts as two attacks for the ofalth zombie's multiple attack penalty. The ofalth zombie can't use Bury in Offal again until it moves at least 10 feet to a different space.Wretched Weeps (disease) Saving Throw DC 15 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 2d8 persistent bleed damage every hour and enfeebled 1 (1 day); Stage 3 2d8 persistent bleed damage every hour and enfeebled 2 (1 day)