All | Abilities | Families | Filter
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


Hell Hound

A hell hound’s appearance dismisses any doubts as to its infernal origins—flesh the color of burning pitch, teeth as sharp as any fiend's pitchfork, and a shroud of ever-burning hell re are all trademark features.

Recall Knowledge (Arcana, Nature): DC 18

Hell HoundCreature 3

LEMediumBeastFiendFire
Source Bestiary pg. 205
Perception +9; darkvision, scent (imprecise) 60 feet
Languages Infernal; (can’t speak any language)
Skills Acrobatics +8, Athletics +9, Stealth +8, Survival +9 (+11 to Track)
Str +4, Dex +3, Con +2, Int -2, Wis +2, Cha -2
AC 19, Fort +9, Ref +10, Will +7
HP 40; Immunities fire; Weaknesses cold 5
Speed 40 feet
Melee Single ActionSingle Action jaws +13 (magical), Damage 1d8+4 piercing plus 1d6 evil and 1d6 fireBreath Weapon Single ActionSingle Action (divine, evocation, fire) The hell hound breathes flames that deal 4d6 fire damage to all creatures in a 15-foot cone (DC 19 basic Reflex save). The hell hound can’t use Breath Weapon again for 1d4 rounds. If the hell hound would take fire damage or be targeted by a fire effect, its Breath Weapon recharges.

All Monsters in "Hell Hound"

NameLevel
Hell Hound3
Nessian Warhound9

Hell Hound

Source Bestiary pg. 205
Hell hounds are fiendish, extraplanar canines hailing from the pit that can hunt down quarry and breathe supernatural gouts of flame. They are temperamental and quick to aggressive behavior.

Hell Hound Minions

On the Material Plane, these fiends are sometimes found in the service of fire-loving monsters such as fire giants or efreet, as well as mortals who seek to tame some of the raw power of Hell. In Cheliax, Hellknights occasionally call upon hell hounds to track down fugitives and traitors.