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Fungus Leshy

Fungus leshys guard caves, bogs, and damp, dark places. Their fungus gardens are bizarre by most standards, but fungus leshys are extremely proud of their works.

Fungus LeshyCreature 2

Source Bestiary pg. 219
Perception +6; darkvision
Languages Common, Druidic, Sylvan; speak with plants (fungi only)
Skills Athletics +6, Nature +6, Stealth +8
Str +2, Dex +4, Con +2, Int -1, Wis +2, Cha +0
AC 19, Fort +8, Ref +10, Will +6
HP 30
Verdant Burst (healing) When a fungus leshy dies, a burst of primal energy explodes from its body, restoring 2d8 Hit Points to each fungi creature in a 30-foot emanation. This area is filled with fungi, becoming difficult terrain. If the terrain is not a viable environment for this fungi, they wither after 24 hours.
Speed 25 feet

All Monsters in "Leshy"

Fungus Leshy2
Gourd Leshy1
Leaf Leshy0


Source Bestiary pg. 218
Leshys are intelligent plant creatures that guard areas of primeval wilderness or earthly power. Originally created by powerful fey, they manifest when a skilled practitioner of primal magic—typically a druid—combines a nature spirit with a body carefully grown from local vegetation. The rites and materials required to create a leshy vary depending on the type of leshy. They are typically given life in an area of great natural significance, such as an arboreal’s grove, a druidic circle, a fairy ring, or a great natural wonder.