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Phoenix

The phoenix is a primordial bird made of heat and flame that dwells in the most inhospitable regions of the desert. Though highly intelligent and brimming with compassion, the phoenix is best-known for its iconic ability to resurrect itself when slain, emerging reborn from the ashes of its own corpse. Phoenixes are often sought out for their knowledge or healing abilities, as they cannot abide the sight of suffering and deny their succor only to the most foul and irredeemable of creatures.

Phoenixes enjoy the company of metallic dragons, and when the two dwell in close proximity, they can forge lifelong friendships, sharing their resources and words of wisdom while keeping each other updated on regional news.

While most phoenixes are benevolent, they are not infallible. When a phoenix loses its way or falls under the influence of evil, it still retains its strong appetite for knowledge. Evil phoenixes are known to assault universities and libraries in their pursuit for power—not only to gain new information, but also to set fire to the texts and thus hoard that knowledge for themselves.

PhoenixCreature 15

NGGargantuan
Source Bestiary pg. 261
Perception +27; darkvision, detect magic, see invisibility
Languages Auran, Celestial, Common, Ignan
Skills Acrobatics +30, Athletics +27, Diplomacy +31, Intimidation +27, Nature +25
Str +6, Dex +7, Con +5, Int +7, Wis +6, Cha +6
AC 36, Fort +27, Ref +31, Will +28; +1 status to all saves vs. magic
HP 300 (regeneration 20 (deactivated by cold or evil), self-resurrection); Immunities fire; Weaknesses cold 10, evil 10
Self-Resurrection (healing, necromancy, primal) When a phoenix dies, it collapses into a pile of smoldering ashes before returning to life fully healed 1d4 rounds later, as if subject to a 7th-level resurrect ritual. Self-resurrection happens only if there are some remains to resurrect; for instance, a phoenix killed by a disintegrate spell can’t use this ability. A phoenix whose remains rest within an area devoted to an evil deity by consecrate can’t self-resurrect until its remains are no longer in that area. A phoenix can self-resurrect only once per year.
Shroud of Flame (aura, evocation, fire, primal) 20 feet. 4d6 fire, DC 37 basic Reflex save. While this aura is active, any adjacent creature that hits the phoenix with a melee attack or otherwise touches it takes 2d6 fire damage. The phoenix can activate or deactivate the aura with a single action, which has the concentrate trait.
Speed 25 feet, fly 70 feet