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Tick Swarm
This swarm of thousands of fist-sized ticks forms a moving carpet of bloated insects—a nauseating and intimidating sight.
Recall Knowledge - Animal
(
Nature
)
: DC 26
Tick Swarm
Creature 9
N
Large
Animal
Swarm
Source
Bestiary 2 pg. 260
2.0
Perception
+18;
darkvision
Skills
Athletics
+16,
Stealth
+19
Str
+1,
Dex
+6,
Con
+4,
Int
-5,
Wis
+3,
Cha
-5
AC
28;
Fort
+19,
Ref
+19,
Will
+14
HP
130;
Immunities
precision,
swarm mind
;
Resistances
bludgeoning 5, piercing 10, slashing 10;
Weaknesses
area damage 10,
splash
damage 10
Cling
Trigger
A creature leaves the swarm's space;
Effect
The swarm takes 1d6 damage as ticks cling to the creature and continue biting, dealing 3d6
persistent piercing damage
. Immersion in water reduces the DC of the flat check to end this persistent damage to 5, and any area damage dealt to the creature destroys these clinging ticks.
Speed
25 feet, climb 25 feet
Swarming Bites
Each enemy in the swarm's space takes 3d6 piercing damage (DC 28 basic Reflex save) plus Cling and exposure to tick fever.
Tick Fever
(
disease
)
Saving Throw
DC 27 Fortitude;
Onset
1 day;
Stage 1
enfeebled
(1 day);
Stage 2
enfeebled 2 (1 day).
All Monsters in "
Tick
"
Name
Level
Giant Tick
1
Tick Swarm
9
Tick
Source
Bestiary 2 pg. 260
2.0
These blood-sucking parasites are common vectors for disease and other infections. Ticks infest all parts of the world, save for the most remote and frigid locales, and have evolved to feed on just about every kind of creature.
Tick Diseases
Giant ticks and tick swarms can potentially inflict diseases other than tick fever. Potential diseases that a tick could spread include
blinding sickness
,
bubonic plague
,
malaria
, or
scarlet fever
. The saving throw DC should be adjusted to DC 17 (for giant ticks) or DC 27 (for tick swarms).