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Master Xun

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 37

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Master XunCreature 14

Source Pathfinder #167: Ready? Fight! pg. 23
Tian-Shu Golden League ruffians
Perception +27
Languages Tien
Skills Acrobatics +28, Athletics +29, Deception +26, Intimidation +28, Stealth +28, Thievery +28
Str +5, Dex +4, Con +4, Int +0, Wis +3, Cha +2
Items +2 striking shock dagger
AC 38; Fort +28, Ref +26, Will +25
HP 270
Speed 25 feet, climb 15 feet
Melee Single ActionSingle Action dagger +30 [+26/+22] (agile, finesse, versatile S), Damage 2d4+2+13 piercing plus 1d6 electricityRanged Single ActionSingle Action dagger +30 [+26/+22] (agile, finesse, thrown 10 feet), Damage 2d4+2+13 piercing plus 1d6 electricityLasting Debilitating Strike Free ActionFree Action Trigger The xun's Strike hits a flat-footed creature and deals damage; Effect The xun applies one of the following debilitations, which lasts until the end of the xun's next turn or for 1 week on a critical hit.
  • Debilitation The target takes a –10-foot status penalty to its Speeds.
  • Debilitation The target becomes enfeebled 1.
Looming Threat Single ActionSingle Action The master xun Steps or Feints, then Demoralizes.Sneak Attack The master xun deals an extra 3d6 precision damage to flat-footed opponents.