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Spinal Leviathan Syndara

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Recall Knowledge - Monitor (Religion): DC 58

Elite | Normal | Weak

Spinal Leviathan SyndaraCreature 24

Source Pathfinder #168: King of the Mountain pg. 58
Syndara the Sculptor's final form
Perception +46; spatial sense
Languages Common, Senzar, Tien, Utopian
Skills Acrobatics +45, Athletics +48, Demiplane Lore +48, Intimidation +45
Str +12, Dex +9, Con +10, Int +8, Wis +8, Cha +7
Spatial Sense Syndara instinctively knows the position of all creatures and objects within the Glass Lighthouse as a precise sense. His senses do not extend into extraplanar spaces (such as a bag of holding), even if the entrance to these spaces is within the Lighthouse.
AC 51; Fort +46, Ref +38, Will +42; +1 status to all saves vs. magical, +4 status to all saves vs. mental
HP 550; Immunities death effects, disease, emotion, extradimensional, fear, keeper of the lighthouse; Resistances electricity 25, mental 25; Weaknesses chaotic 25
Attack of Opportunity ReactionReaction
Center of the World ReactionReaction (divine, teleportation) Trigger A creature finishes moving, even if it moved using something other than a move action; Effect Syndara is the figurative and literal center of this world. As the triggering creature moves, space reasserts itself, teleporting Syndara to be in the same position relative to the creature as he was when the creature began its movement. If the space he would teleport into is occupied, he displaces the obstructing creature or object into the nearest available space.
Extradimensional Immunity; Syndara can foil any attempts to use planar powers against him. He is immune to all extradimensional effects, such as maze, but can choose to be affected by such effects normally.
Keeper of the Lighthouse; Syndara can choose whether he is affected by his worldspheres (page 57).
Portal Redirection ReactionReaction (conjuration, divine, teleportation) Trigger Syndara is targeted by a ranged Strike or spell attack roll; Effect Syndara opens a portal in front of the incoming missile, then opens another portal nearby that fires the missile at another creature within 60 feet of him. He takes no damage from the triggering attack and makes a ranged Strike with a +43 attack bonus. The Strike deals damage according to the triggering ability.
Speed 60 feet, fly 60 feet
Melee Single ActionSingle Action spatial pincers +43 [+38/+33] (magical, reach 15 feet, versatile S), Damage 7d10+18 piercingMelee Single ActionSingle Action tentacle +43 [+39/+35] (agile, magical, reach 20 feet), Damage 7d8+20 bludgeoning plus Improved GrabRanged Single ActionSingle Action warpspines +43 [+39/+35] (agile, brutal, magical, propulsive range increment 120 feet, splash 4d6 piercing), Damage 4d6+12 piercingDimensional Flurry Three ActionsThree Actions Syndara makes six Strikes. Any creature struck must succeed at a DC 46 Will save or be teleported to a location of Syndara's choice within 60 feet of him when the flurry is complete. The teleportation has the conjuration, divine, and teleportation traits.Dimensional Grasp (abjuration, divine) Syndara's grasp extends across dimensions. Creatures grabbed by Syndara can't benefit from teleportation, extradimensional effects, or effects that would move them to a different plane.Mover of Worlds Two ActionsTwo Actions (conjuration, divine) With great regret, Syndara calls his masterpieces from the firmament to crash down upon his enemies. He flings four worldspheres to any four points within 500 feet. Each worldsphere deals 20d6 damage in a 40-foot burst (DC 48 basic Reflex save). Syndara chooses the type of damage for each worldsphere, which can be any type he chooses, though each worldsphere must deal a different type of damage. On a failed save, the target is pushed to the edge of the burst. No matter how many overlapping explosions it's caught in, a creature can take damage from only one worldsphere per round. Syndara is immune to the damage dealt by his worldspheres. Syndara can't use Mover of Worlds again for 1d4 rounds.Rend Single ActionSingle Action spatial pincers