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Foolish Hunters

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 13
Unspecific Lore: DC 11
Specific Lore: DC 8

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Foolish HuntersCreature -2

Legacy Content

N Medium Human Humanoid 
Source Crown of the Kobold King pg. 25
Perception +9
Languages Common
Skills Acrobatics +3, Deception +2, Hunting Lore +2, Survival +1
Str +1, Dex +3, Con +1, Int +0, Wis +1, Cha +2
Items dagger, hip flasks of cheap ale and wine, leather armor, not enough food to last long in the woods, shortbow (20 arrows)
AC 14; Fort +3, Ref +5, Will +1
HP 10
Slightly Drunk When first encountered, the hunters are slightly drunk and take a –1 penalty to all checks until they sober up.
Speed 25 feet
Melee [one-action] dagger +1 [-3/-7] (agile, versatile S), Damage 1d4-2+1 piercingRanged [one-action] shortbow +3 [-2/-7] (deadly d10, range 60 feet), Damage 1d6-2 piercing