Arcane | Divine | Occult | Primal
Rituals


False LifeSpell 2

Necromancy
Source Core Rulebook pg. 337
Traditions arcane, occult
Cast Two ActionsTwo Actions somatic, verbal
Duration 8 hours
You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier.
Heightened (+1) The temporary Hit Points increase by 3.