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Flaming SphereSpell 2

Source Core Rulebook pg. 338
Traditions arcane, primal
Cast Two ActionsTwo Actions somatic, verbal
Range 30 feet; Area 1 5-foot square
Saving Throw Reflex; Duration sustained up to 1 minute
You create a sphere of flame in a square within range. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. On subsequent rounds, you can Sustain this Spell, leaving the sphere in its square or rolling it to another square within range and dealing 3d6 fire damage; each creature in its square must attempt a basic Reflex save.

Creatures that succeed at their save take no damage (instead of half).
Heightened (+1) The damage increases by 1d6.