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KnockSpell 2

Transmutation
Source Core Rulebook pg. 347
Traditions arcane, occult
Cast Two ActionsTwo Actions somatic, verbal
Range 30 feet; Targets 1 door, lock, or container
Duration 1 minute
You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.

Knock counteracts lock.