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Pathfinder 1
st
ed.
Pathfinder 2
nd
ed.
Starfinder
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Archives of Nethys
Pathfinder 1E
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Rituals
Vibrant Pattern
Spell 6
Illusion
Incapacitation
Visual
Source
Core Rulebook pg. 381
Traditions
arcane
,
occult
Cast
material, somatic
Range
120 feet;
Area
10-foot burst
Saving Throw
Will;
Duration
sustained up to 1 minute
You create a pattern of lights that pulses with intensity. Creatures are dazzled while inside the pattern.
In addition, a creature must attempt a Will saving throw if it's inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently blinded by the pattern doesn't need to attempt new saving throws.
Success
The creature is unaffected.
Failure
The creature is blinded by the pattern. If it exits the pattern, it can attempt a new save to recover from the blinded condition at the end of each of its turns, to a maximum duration of 1 minute.
Critical Failure
The creature is blinded for 1 minute.