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Blind AmbitionFocus 1

UncommonClericEmotionEnchantmentMental
Source Core Rulebook pg. 389
Cast Two ActionsTwo Actions somatic, verbal
Range 60 feet; Targets 1 creature
Saving Throw Will; Duration 10 minutes
You strengthen a target's ambition, increase its resentment of allies, and make its allegiances more susceptible to change. The target must attempt a Will save.

Critical Success The target is unaffected.
Success The target takes a –1 status penalty to its saving throws and other defenses against attempts to Coerce it, Request something of it, or use mental effects to convince it to do something (such as a suggestion spell). This penalty applies only if the target is being encouraged to advance its own ambitions.
Failure As success, but the penalty is –2.
Critical Failure The target is overcome with ambition, taking whatever actions would advance its own agenda over those of anyone else, even without attempts to convince it.