Arcane | Divine | Occult | Primal
Rituals


OverstuffFocus 1

UncommonClericTransmutation
Source Core Rulebook pg. 394
Cast Two ActionsTwo Actions somatic, verbal
Range 30 feet; Targets 1 living creature
Saving Throw Fortitude
Huge amounts of food and drink fill the target. It receives a full meal's worth of nourishment and must attempt a Fortitude save.

A target sickened by this spell takes a –10-foot status penalty to its Speed until it's no longer sickened.

Critical Success The target is unaffected.
Success The target is sickened 1, but if it spends an action to end the condition, it succeeds automatically.
Failure The target is sickened 1.
Critical Failure The target is sickened 2.