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PFS StandardDisrupt UndeadCantrip 1

CantripNecromancyPositive
Source Core Rulebook pg. 331 2.0
Traditions divine, primal
Bloodline psychopomp
Cast Two ActionsTwo Actions somatic, verbal
Range 30 feet; Targets 1 undead creature
Saving Throw Fortitude
You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 for 1 round.
Heightened (+1) The damage increases by 1d6.