General | General (No Skill) | All Feats
Aftermath | Deviant

All Skills | Acrobatics | Arcana | Athletics | Crafting | Deception | Diplomacy | Intimidation | Lore | Medicine | Nature | Occultism | Performance | Religion | Society | Stealth | Survival | Thievery

PFS RestrictedSleepwalker Dedication Feat 4

Archetype Dedication 
Source Dark Archive pg. 206
Archetype Sleepwalker
Prerequisites expert in Occultism

You've learned to manipulate states of consciousness, beginning with your own. You can send yourself into a half-awake, daydreaming state and gain the Daydream Trance action.

Daydream Trance [one-action] (enchantment, mental, occult) You fall into a half-sleeping trance. This lasts for 1 minute or until you fall unconscious, whichever comes first. You can voluntarily end your trance by taking a single action, which has a concentrate trait, and succeeding at a Will save against your own class DC or spell DC, whichever is higher. Once your trance ends, you can't enter a Daydream Trance again for 1 minute. While you're in your trance, you gain the following effects:
  • You gain a +1 status bonus to Will saves. This bonus increases to +2 against mental effects. If you're legendary in Occultism, the bonus against mental effects increases to +3.
  • You take a –1 penalty to Perception checks and initiative rolls.
Special You can't select another dedication feat until you have gained two other feats from the sleepwalker archetype.

Sleepwalker Dedication Leads To...

Dream Logic, Dream Magic, Ever Dreaming, Infiltrate Dream, Shared Dream, Vision of Foresight, Waking Dream, Ward Slumber



This feat belongs to an archetype.


You must select a feat with this trait to apply an archetype to your character.