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Fading Fox

With fur that shifts between hues of red, dull brown, and silver as it moves, the fading fox vexes any pursuer. It has a knack for escaping traps, leaves no footprints, and seemingly disappears into thin air. Fading foxes have lustrous fur and a robust build that set them apart from their red fox progenitors.

Recall Knowledge - Animal (Nature): DC 16

Elite | Normal | Weak

Fading FoxCreature 2

Source Bestiary 3 pg. 102
Perception +11; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +8 (+10 to Escape), Athletics +5 (+7 to High Jump or Long Jump), Stealth +10, Survival +9
Str -1, Dex +4, Con +1, Int -4, Wis +3, Cha +0
AC 21; Fort +7, Ref +10, Will +7
HP 25
Fade Away ReactionReaction Trigger A creature within 30 feet that the fading fox is aware of either moves toward the fox or targets it with an ability; Requirements The fading fox is in natural surroundings; Effect The fading fox Hides. If its Stealth check result meets or exceeds the triggering creature's Perception DC, the fading fox is hidden to that creature. The fading fox can use this reaction even if it is being observed.
Speed 35 feet
Melee Single ActionSingle Action jaws +10 [+6/+2] (agile, finesse), Damage 1d6+1 piercingLeaping Pounce Single ActionSingle Action The fading fox either Strides or Leaps up to its Speed and makes a Strike at the end of that movement. If the fox began this action hidden, it remains hidden until after this ability's Strike.Sneak Attack The fading fox deals an additional 1d6 precision damage to flat-footed creatures.Trackless Step The fading fox always gains the benefits of Cover Tracks in natural surroundings, even while moving at full Speed.Vanish into the Wilds Two ActionsTwo Actions Requirements The fading fox is in natural surroundings; Effect The fading fox Steps, then Hides, then Sneaks. It can take this Step into natural difficult terrain and can Hide in this way even if it is being observed.

All Monsters in "Fox"

Fading Fox2
Red Fox-1


Source Bestiary 3 pg. 102
Elusive and shrewd, foxes have gained a reputation as sly tricksters, earning them a place in many folk tales.

Sidebar - Additional Lore Noble Quarry

In Taldor, the hunt is an ancient institution steeped in ceremony. For Taldan nobles, the hunt and its pageantry offer a chance to showcase martial skill and wealth while reaffirming tradition and etiquette. Alliances are forged and political maneuvering happens around the post-hunt banquet table, so a successful hunt is of paramount importance. To this end, Taldan game wardens have spent centuries using selective breeding and magic to raise new species of boars, foxes, stags, and other quarry that share the most sought-after traits of their forebears and offer the best sport. Despite resistance from druidic orders and the damage to crops and livestock these creatures cause, the practice is sanctioned by royal decree.