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Fire Mephit

Fire mephits are conniving and quick to anger. They aren’t evil, but they delight in inflicting pain, and their love of burning things pushes them the closest to this alignment of all mephits. They have bright-orange skin, and wisps of flame flicker along their wings as they fiap through the air. The rivalry between fire and water mephits is notorious, and these creatures loathe working together for any amount of time.

Recall Knowledge - Elemental (Arcana, Nature): DC 15

Fire MephitCreature 1

NSmallElementalFire
Source Bestiary pg. 151
Perception +3; darkvision, smoke vision
Languages Ignan
Skills Acrobatics +7, Deception +7
Str +0, Dex +4, Con +0, Int -2, Wis +0, Cha +2
Smoke Vision The fire mephit ignores the concealed condition from smoke.
AC 17, Fort +3, Ref +9, Will +7
HP 16 (fast healing 2 (while touching fire)); Immunities bleed, fire, paralyzed, poison, sleep; Weaknesses cold 3
Speed 20 feet, fly 25 feet
Melee Single ActionSingle Action jaws +9 (finesse), Damage 1d6 piercing and 1d4 fireArcane Innate Spells DC 15; Cantrips (1st) daze, light
Breath Weapon Two ActionsTwo Actions (arcane, fire) The fire mephit breathes flames in a 15-foot cone that deals 2d4 fire and 1d4 persistent fire damage to each creature within the area (DC 17 basic Reflex save). The fire mephit can’t use Breath Weapon again for 1d4 rounds.

All Monsters in "Elemental, Mephit"

NameLevel
Air Mephit1
Earth Mephit1
Fire Mephit1
Water Mephit1

Elemental, Mephit

Source Bestiary pg. 150
Mephits—sometimes known as elemental scamps—are little bipedal critters with bat-like wings who serve stronger elementals on the Elemental Planes or neophyte spellcasters who summon them to the Material Plane. All mephits have an inkling of magical power as well as a breath weapon.

Sidebar - Additional Lore Conjuring Mephits

Mephits are a favorite target for low-level spellcasters to summon, both because they have several useful abilities and because they are relatively easy to command and manipulate. Still, care must be taken when using mephits as minions, because if left unwatched or unattended for too long, they can cause all sorts of mischief.

Sidebar - Related Creatures Other Mephits

The four mephits presented here are but the most common of their kind. Others that rise from the mixing of elemental energies exist as well: creatures like dust mephits (who breathe out a scouring cloud of grit), ice mephits (who spit out sickening gusts of frozen air), magma mephits (which can assume the form of a pool of lava), ooze mephits (which spit out foul-smelling acid), salt mephits (who can draw moisture out of the environs and nearby creatures), and steam mephits (which can call down tiny squalls of boiling rain).