Abilities | Filter | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


The megaprimatus is among the mightiest of apes, quick to confront any perceived intrusions into its domain. With a height of 40 feet, it towers over even most giants, and is used to being the top-tier predator in the region.

Recall Knowledge - Animal (Nature): DC 24

MegaprimatusCreature 8

Source Bestiary pg. 23
Perception +15; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +14, Athletics +19
Str +7, Dex +2, Con +5, Int -4, Wis +1, Cha +2
AC 26; Fort +19, Ref +16, Will +13
HP 150
Speed 30 feet, climb 30 feet
Melee Single ActionSingle Action fist +21 [+17/+13] (agile, reach 20 feet), Damage 2d8+10 bludgeoningMelee Single ActionSingle Action jaws +21 [+16/+11] (reach 10 feet), Damage 2d10+10 piercingMangling Rend Two ActionsTwo Actions A megaprimatus makes two fist Strikes against the same target. If both hit, the attack deals an additional 2d6 bludgeoning damage, the target is flat-footed, and the target takes a –20-foot status penalty to all Speeds until the end of its next turn.Terrifying Display Two ActionsTwo Actions (auditory, emotion, fear, mental) The megaprimatus beats its chest in a terrifying display. Creatures within 50 feet must attempt a DC 27 Will save. While a creature is frightened by this ability, it is flat-footed to the megaprimatus and to gorillas.
Critical Success No effect and temporarily immune for 1 minute.
Success The creature is unaffected.
Failure The creature is frightened 1.
Critical Failure The creature is frightened 2 and fleeing until the end of its next turn.

All Monsters in "Ape"



Source Bestiary pg. 23
While many apes exhibit peaceful or reclusive behavior, gorillas can be territorial, and the megaprimatus is especially aggressive and dangerous.