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Yarrika

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 44

Elite | Normal | Weak

YarrikaCreature 15

UniqueLGMediumHumanHumanoid
Source Pathfinder #167: Ready? Fight! pg. 34
Female human spiritualist
Perception +27
Languages Arcadian, Common, Tien
Skills Athletics +23, Occultism +24, Religion +28
Str +2, Dex +4, Con +3, Int +1, Wis +5, Cha +3
Items +1 resilient leather armor, +2 greater striking handwraps of mighty blows
AC 37; Fort +24, Ref +27, Will +28
HP 250
Mantis Ambush ReactionReaction Trigger A creature within Yarrika's reach is hit by an ally's melee attack; Effect Yarrika makes a mantis strike against the triggering creature.
Speed 25 feet
Melee Single ActionSingle Action fist +27 [+23/+19] (agile, finesse, unarmed), Damage 3d4+10 bludgeoningMelee Single ActionSingle Action mantis strike +25 [+21/+17] (agile, finesse, twin, unarmed), Damage 3d12+10 slashing plus GrabOccult Spontaneous Spells DC 36; 8th scintillating pattern, uncontrollable dance (2 slots); 7th dimensional lock, duplicate foe, energy aegis (3 slots); 6th collective transposition, spellwrack, spirit blast (3 slots); 5th banishment, shadow siphon, synaptic pulse (3 slots); 4th confusion, remove curse, telepathy (3 slots); 3rd circle of protection, invisibility sphere, nondetection (3 slots); 2nd dispel magic, paranoia, spiritual weapon (3 slots); 1st sanctuary, summon fey, true strike (3 slots); Cantrips (8th) daze, detect magic, guidance, light, message
Occult Strike Free ActionFree Action Trigger Yarrika casts an occult spell; Effect Yarrika makes a fist Strike against a creature within reach.