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Malgorzata Niska

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 30
Unspecific Lore: DC 28
Specific Lore: DC 25

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Malgorzata NiskaCreature 6

Legacy Content

Unique CE Medium Human Humanoid 
Source Kingmaker Adventure Path pg. 197
Female human cult leader
Perception +15
Languages Common
Skills Deception +15, Intimidation +15, Religion +13, Society +11
Str +4, Dex +2, Con +0, Int +0, Wis +4, Cha +2
Items wand of heal (1st), 23 sp, dagger, leather armor, shabble, wooden religious symbol
AC 23; Fort +11, Ref +15, Will +17
HP 105
Spiteful Command [reaction] (auditory) Trigger Malgorzata is targeted with an attack or single-target spell. Effect Malgorzata commands a Gyronna cultist within reach of the triggering creature to attack the creature, allowing it to make a melee Strike after the triggering action resolves its effects.
Speed 25 feet
Melee [one-action] dagger +15 [+11/+7] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4+2+6 piercingRanged [one-action] dagger +15 [+11/+7] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4+2+6 piercingDivine Prepared Spells DC 24, attack +16 (+4 dmg); 3rd crisis of faith, vampiric touch; 2nd heal, paranoia, spiritual weapon; 1st alarm, bane, ray of enfeeblement; Cantrips (3rd) chill touch, daze, divine lance, light, shield
Cleric Domain Spells DC 24, 1 Focus Points (+4 dmg); 3rd waking nightmare
Divine Rituals (+4 dmg); 2nd consecrate