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True SeeingSpell 6

Source Core Rulebook pg. 378
Traditions arcane, divine, occult, primal
Cast Two ActionsTwo Actions somatic, verbal
Duration 10 minutes
You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).