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Corpse Tender

Legacy Content

Source Pathfinder #181: Zombie Feast pg. 81
You tend to mindless undead, such as the zombie farmhands and farm animals throughout Geb.

Corpse Tender Dedication Feat 2

This Feat may contain spoilers from the Blood Lords Adventure Path

Legacy Content

Uncommon Archetype Dedication 
Source Pathfinder #181: Zombie Feast pg. 81
Archetype Corpse Tender
Prerequisites evil alignment; trained in Religion

You have a connection to mindless undead that allows you to communicate your intentions to them on a rudimentary level. You can use Diplomacy to Make an Impression on mindless undead and to make very simple Requests of them; their mindless trait doesn't grant immunity to these mental effects. Most mindless undead are likely hostile toward you by default and must be kept at a safe distance to give you time to Make an Impression.

You become trained in Diplomacy; if already trained, you instead become trained in another skill of your choice.

Special You can't select another dedication feat until you have gained two other feats from the corpse tender archetype.

Command Corpse Feat 4

This Feat may contain spoilers from the Blood Lords Adventure Path

Legacy Content

Uncommon Archetype 
Source Pathfinder #181: Zombie Feast pg. 81
Archetype Corpse Tender
Prerequisites Corpse Tender Dedication; ability to cast harm

You gain the Command Undead feat, but you can use it only to transform the effects of harm spells you cast on mindless undead. These spells can control creatures with a level equal to or lower than your level – 1 (instead of your level – 3).

Corpse Tender's Font Feat 4

This Feat may contain spoilers from the Blood Lords Adventure Path

Legacy Content

Uncommon Archetype 
Source Pathfinder #181: Zombie Feast pg. 81
Archetype Corpse Tender
Prerequisites Corpse Tender Dedication

You easily tend to the wounds of the dead. You can cast harm as a divine innate spell once per day. This spell is heightened to half your level, rounded up. You can target only mindless undead with this spell.

Improved Command Corpse Feat 8

This Feat may contain spoilers from the Blood Lords Adventure Path

Legacy Content

Uncommon Archetype 
Source Pathfinder #181: Zombie Feast pg. 81
Archetype Corpse Tender
Prerequisites Command Corpse

When you use Command Undead on a mindless undead, if the undead succeeds at its save but doesn't critically succeed, it becomes your minion for 1 round. If the undead fails its save, it becomes your minion for 1 hour. If it critically fails, it becomes your minion for 24 hours.

Imbue Mindlessness Feat 12

This Feat may contain spoilers from the Blood Lords Adventure Path

Legacy Content

Uncommon Archetype 
Source Pathfinder #181: Zombie Feast pg. 81
Archetype Corpse Tender
Prerequisites Command Corpse

You grasp the mind of an undead creature and temporarily wipe it as empty as a zombie's brain. You can target any undead with your divine innate harm spell, not just mindless undead. When you target one non-mindless undead creature with this spell, you can transform its effects. Instead of harm's normal effects, the target must attempt a Will save.

Critical Success The target is unaffected.
Success The target is stupefied 1 for 1 round.
Failure The target is stupefied 2 for 1 minute. While it is stupefied, you can use your Corpse Tender feats on the target as though it were mindless.
Critical Failure As failure, except the target is stupefied 3 for 10 minutes.