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Raven Swarm

A flock of ravens is known as an unkindness. Certainly the name lives up to its meaning when a swarm of ravens decides to work together. In most cases, a raven swarm like the one presented here won't attack larger foes, but when manipulated by supernatural forces or simple desperation born from hunger, an unkindness of ravens can be a surprisingly dangerous foe.

Recall Knowledge - Animal (Nature): DC 18

Elite | Normal | Weak
Proficiency without Level

Raven SwarmCreature 3

Source Bestiary 2 pg. 221 2.0
Perception +9; low-light vision
Skills Acrobatics +10, Thievery +10
Str +0, Dex +3, Con +0, Int -4, Wis +4, Cha +0
AC 19; Fort +7, Ref +12, Will +9
HP 30; Immunities precision, swarm mind; Resistances bludgeoning 2, piercing 5, slashing 5; Weaknesses area damage 5, splash damage 5
Speed 10 feet, fly 40 feet
Enraged Cunning There are few things as dangerously persistent in the natural world as an angry unkindness of ravens. A raven swarm can hound its prey through most barriers. Simple latches, unsecured chimney flues, loosely shuttered windows, and similar obstacles rarely keep an unkindness away. A raven swarm attempts a Thievery check to bypass many of these simple obstructions, typically against DC 20.Swarming Beaks Single ActionSingle Action The ravens' angry pecking deals 1d8 piercing damage to each enemy in the swarm's space (DC 20 basic Reflex save). A creature that critically fails its save is blinded for 1d4 rounds as the ravens focus their attacks on the target's vulnerable face.

All Monsters in "Raven"

Raven Swarm3


Source Bestiary 2 pg. 221 2.0
Few birds are as cunning and social as the raven.

Sidebar - Treasure and Rewards Raven Traders

Given enough time to develop the relationship and establish what you want, it is possible to engage a raven in a sort of trade. Placing a small, shiny object where the raven can take it might entice it to grab the prize and fly off, returning 3d6 minutes later with something from its own stash. Convincing a raven to trade requires a DC 20 Nature check to Command an Animal and, of course, a raven who has the inclination to trade with you in the first place.