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Takatorra (Level 9)

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Recall Knowledge - Humanoid (Society): DC 36

Elite | Normal | Weak

Takatorra (Level 9)Creature 9

UniqueCGMediumHumanoidTengu
Source Pathfinder #166: Despair on Danger Island pg. 11
Nonbinary tengu sword master
Perception +20; low-light vision
Languages Common, Nagaji, Tengu, Tien
Skills Acrobatics +17, Athletics +21, Intimidation +15, Performance +15
Str +4, Dex +2, Con +4, Int +1, Wis +3, Cha +0
Items +1 striking tengu gale blade (2), +1 hide armor
AC 26; Fort +21, Ref +17, Will +20
HP 210
Attack of Opportunity ReactionReaction
Speed 25 feet
Melee Single ActionSingle Action tengu gale blade +22 [+18/+14] (agile, disarm, finesse, magical), Damage 2d6+10 slashingMelee Single ActionSingle Action beak +21 [+16/+11] (finesse, unarmed), Damage 1d6+10 piercingBlade Barrage Two ActionsTwo Actions Takatorra makes three melee Strikes. These Strikes gain the forceful trait. If one target is hit with at least two of these Strikes, they also take 1d6 persistent bleed damage. The target is then flat-footed until they heal the persistent bleed damage.Disarming Whirl Two ActionsTwo Actions (flourish) Takatorra spins, striking at their foes' weapons. Takatorra attempts an Athletics check to Disarm against each enemy within melee reach. Each attempt counts toward Takatorra's multiple attack penalty, but the penalty doesn't increase until they have made all the attempts.Soaring Flight Two ActionsTwo Actions (morph, primal, transmutation) Frequency once per day; Effect Takatorra expands their wings, gaining a 25-foot fly Speed for 5 minutes.