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Recall Knowledge - Construct (Arcana, Crafting): DC 44

Elite | Normal | Weak

LantondoCreature 15

Source Pathfinder #167: Ready? Fight! pg. 35
Agender wyrwood harrower
Perception +27
Languages Arcadian, Wyrwood
Skills Acrobatics +27, Deception +28, Occultism +24
Str +2, Dex +5, Con +3, Int +0, Wis +4, Cha +4
Items +2 greater striking dagger, wooden harrow deck, bracers of armor II
AC 36; Fort +24, Ref +26, Will +27
HP 275
Speed 25 feet
Melee Single ActionSingle Action dagger +28 [+24/+20] (agile, finesse, versatile S), Damage 3d4+10 piercingRanged Single ActionSingle Action harrow card +30 [+26/+22] (agile, magical, thrown 20 feet), Damage 3d4+10 slashing plus 3d6 forceOccult Spontaneous Spells DC 36; 8th scintillating pattern, uncontrollable dance (2 slots); 7th dimensional lock, prismatic spray, project image (3 slots); 6th collective transposition, spellwrack, spirit blast (3 slots); 5th banishment, shadow siphon, synaptic pulse (3 slots); 4th confusion, remove curse, telepathy (3 slots); 3rd circle of protection, invisibility sphere, nondetection (3 slots); 2nd dispel magic, paranoia, spiritual weapon (3 slots); 1st sanctuary, summon fey, true strike (3 slots); Cantrips (8th) daze, detect magic, guidance, light, message
Control Harrow Cards Lantondo can Strike with any of their harrow cards as long as they can see their target. When Lantondo Strikes with a harrow card, they can leave the card on any surface in the target's space or return the card to their deck at the end of the action.