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SootheSpell 1

EmotionEnchantmentHealingMental
Source Core Rulebook pg. 370
Traditions occult
Cast Two ActionsTwo Actions somatic, verbal
Range 30 feet; Targets 1 willing living creature
Duration 1 minute
You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.
Heightened (+1) The amount of healing increases by 1d10+4.