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Pathfinder 1
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Pathfinder 2
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Starfinder
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Rituals
Calm Emotions
Spell 2
Emotion
Enchantment
Incapacitation
Mental
Source
Core Rulebook pg. 322
Traditions
divine
,
occult
Cast
somatic, verbal
Range
120 feet;
Area
10-foot burst
Saving Throw
Will;
Duration
sustained up to 1 minute
You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.
Critical Success
The creature is unaffected.
Success
Calming urges impose a –1 status penalty to the creature's attack rolls.
Failure
Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by
calm emotions
.
Critical Failure
As failure, but hostility doesn't end the effect.