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Myrucarx

The slithering, shapeless beings known as myrucarxes occasionally slip into the Material Plane from their domains deep in the Shadow Plane, seeking to torment those who love light. Myrucarxes weave powerful illusions to draw unsuspecting victims into their squirming embrace, and they favor large cities as hunting grounds. Rather than devastate a community, a myrucarx instead prefers to snatch only a few victims to engender fear and paranoia, then retreat somewhere dark to hibernate for months or years before renewing its terrors. A myrucarx resembles a monstrous, oily slug with tentacles ending in gnashing jaws, but most victims only ever see the illusory personas it projects to lure and torment its prey.

Recall Knowledge - Aberration (Occultism): DC 43

MyrucarxCreature 18

RareNELargeAberration
Source Pathfinder #161: Belly of the Black Whale pg. 85
Perception +33; darkvision, tremorsense (imprecise) 60 feet
Languages Aklo, Common, Shadowtongue
Skills Athletics +33, Deception +34, Occultism +31, Society +31, Stealth +34
Str +9, Dex +6, Con +6, Int +5, Wis +3, Cha +6
Odorless A myrucarx emits no smell and can't be detected by scent.
AC 41; Fort +32, Ref +28, Will +30
HP 340; Resistances cold 20
Light Blindness
Painful Light When attempting a save against a light effect, a myrucarx gets a result one degree of success lower than it rolled. A myrucarx caught in sunlight is stunned 2 and clumsy 2.
Speed 30 feet, climb 30 feet; freedom of movement
Melee Single ActionSingle Action jaws +34 [+29/+24] (magical, reach 15 feet), Damage 3d10+15 piercing plus GrabOccult Innate Spells DC 40, attack +32; 9th chilling darkness, eclipse burst, project image (at will; see illusory persona); 7th chilling darkness (at will), darkness (at will), mask of terror (self only), plane shift (to Material Plane or Shadow Plane only 5th hallucinatory terrain); 2nd invisibility (at will; self only); Constant (8th) freedom of movement
Illusory Persona The illusion created by the myrucarx's project image can resemble any Medium humanoid, including any specific individual it has seen, and has appropriate voice, scent, and mannerisms, allowing the myrucarx to use its Deception check to Impersonate that humanoid if it chooses.Twisting Reach Single ActionSingle Action Frequency once per round; Effect The fanged mouths at the ends of a myrucarx's tendrils twist around obstacles. The myrucarx makes two jaws Strikes against the same target, ignoring the target's cover. Both attacks count toward the myrucarx's multiple attack penalty, but the penalty doesn't increase until after both attacks are made. The myrucarx can't Grab as its next action after Twisting Reach.

Sidebar - Related Creatures Myrucarx Cabals

Myrucarxes rarely defer to any other creature, but they grudgingly acknowledge the authority of cabals of powerful myrucarxes dwelling in deep caverns on the Shadow Plane. These cabals don't bother with the mundane work of terrorizing Material Plane cities; instead, they engage in worlds-spanning schemes to extinguish suns and create entire planets of cold, benighted horror.