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Sié Goluo

Sié Goluo, sometimes referred to simply as Grandfather, is an ancient spirit that has kept watch over the peoples of the Mwangi Expanse for generations. Most believe he first appeared during the Age of Darkness to protect the Mwangi people from the worst dangers of the everlasting night. Bekyar storytellers claim he is older still, from a time before the first people walked Golarion. This immortal spirit has incarnated into multiple forms over millennia. In the oldest surviving tales, they say Sié Goluo looked like an ordinary—if oversized—ox, save for his nearly human-looking eyes. Most recently, people say he has the appearance of several different animals, but accounts vary on which animals make up his form.

When a traveling farmer is assailed by a deadly beast, or a small village faces the wrath of an advancing army, Sié Goluo manifests in whatever form will allow him to best defend them. There seem to be no geographical limitations on where he can manifest, as there are tales of him saving Mwangi adventurers as far spread as Tian Xia and Arcadia.

Recall Knowledge - Beast (Arcana, Nature): DC 42
Recall Knowledge - Spirit (Occultism): DC 42

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Sié GoluoCreature 14

Source The Mwangi Expanse pg. 305 2.0
Perception +27; imprecise scent 60 feet
Languages Mwangi; (can't speak any language)
Skills Athletics +33, Diplomacy +30, Intimidation +33, Nature +33, Survival +30
Str +9, Dex +5, Con +8, Int +1, Wis +8, Cha +4
AC 38; Fort +30, Ref +22, Will +30
HP 340 (rejuvenation); Immunities death effects, disease, paralyzed, poison, precision, unconscious; Resistances all damage 10 (except force, ghost touch, or negative
Rejuvenation (divine, necromancy) When Sié Goluo is destroyed, he reforms, fully healed, at a location of his choosing anywhere on the Material Plane after 2d4 days. If every person of Mwangi descent rejects belief in Sié Goluo, the spirit is permanently destroyed.
Ancestral Response Free ActionFree Action Trigger A creature on the Material Plane calls out for Sié Goluo; Effect Sié Goluo instantaneously appears in an unoccupied space within 30 feet of the triggering creature and heals 8d8 hit points on all allies that can see him within 60 feet. Allies healed this way gain a +2 circumstance bonus on saving throws for 1 minute. Creatures that receive these benefits become temporarily immune to them for 1 year.
Ferocity ReactionReaction
Speed 40 feet
Melee Single ActionSingle Action horn +33 [+28/+23] (reach 10 feet), Damage 2d10+2+16 piercing damage plus 1d12 force damagePrimal Innate Spells DC 36 (+4 dmg); 3rd humanoid form (at will); Constant (1st) pass without trace
Spirit Charge Two ActionsTwo Actions Sié Goluo Strides twice, then makes a horn Strike. On a hit, Sié Goluo creates a shock wave that deals 4d12 force damage in a 30-foot cone (DC 36 basic Reflex save). Creatures that fail their save are pushed away 5 feet (10 feet on a critical failure).Spirit Steps Sié Goluo ignores difficult terrain and doesn't trigger traps with his movement.

Sidebar - Additional Lore An Absent Relative

Because sightings are so rare, not all Mwangi people believe Sié Goluo exists. Many regard him as merely another children's tale spun by their grandparents to soothe them to sleep. After all, there is very little physical evidence of his existence, he can't be reached through divination, and he disappears without a trace when he finishes what he set out to do. Some skeptics, when recounting tales of their death-defying exploits, might end their story with the phrase, “And Grandfather nowhere in sight!”