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Melodic Squalls

This creature did not include a description.

Recall Knowledge - Elemental (Arcana, Nature): DC 40

Elite | Normal | Weak

Melodic Squalls Creature 16

Source Pathfinder #167: Ready? Fight! pg. 57
Variant melody on the wind
Perception +30; darkvision
Languages Auran, Tengu, Tien
Skills Acrobatics +32, Performance +32, Stealth +32
Str +6, Dex +8, Con +4, Int +2, Wis +6, Cha +8
AC 39; Fort +24, Ref +32, Will +28
HP 280; Immunities bleed, paralyzed, poison, sleep
Hostile Duet ReactionReaction Trigger A hostile creature within 30 feet creates an effect with the auditory trait that provides bonuses to itself or its allies; Effect The melodic squall recreates the auditory effect perfectly, gaining the bonuses for itself and its allies as long as the original effect persists.
Retune ReactionReaction Trigger The melodic squall is targeted by a spell with the auditory trait; Effect The melodic squall attempts to counteract the spell. If it succeeds, the spell effect is caught in a blast of wind that sweeps it back to its origin, affecting the caster. Targets of the triggering effect other than the melodic squall are still affected normally.
Speed fly 100 feet; swiftness
Melee Single ActionSingle Action wind gust +32 [+28/+24] (agile, finesse), Damage 3d10+14 bludgeoning plus Push 10 feetRanged Single ActionSingle Action solid refrain +32 [+27/+22] (range increment 70 feet), Damage 3d8+14 sonicMesmerizing Melody Single ActionSingle Action (auditory, concentrate, enchantment, mental, primal) The melodic squall sings in a sonorous chorus. Any creature in a 30-foot emanation must attempt a DC 36 Will save to resist becoming fascinated by the melodic squall. A creature that succeeds at its save is temporarily immune for 24 hours.
Critical Success The creature is unaffected.
Success The creature is fascinated for 1 round.
Failure The creature is fascinated for 1d4 rounds.
Subsonic Burst Single ActionSingle Action (emotion, evocation, fear, mental, primal, sonic) The melodic squall focuses intense sound at an inaudible frequency in a 100-foot line. Each creature in the line must attempt a DC 34 Fortitude save.
Success The creature is unaffected.
Failure The creature is frightened 1.
Critical Failure The creature is frightened 2 and confused until the beginning of the melodic squall's next turn.
Swiftness The melodic squall's movement doesn't trigger reactions.