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Sand Wolf

A sand wolf is an elemental creature which dwells in the sandy deserts of elemental earth that drift to, or have been conjured on, the Plane of Air. Occasionally, these creatures seep through planar rifts or are summoned by elementalists on the Material Plane.

Sand wolves are prized as guardians for their relative intelligence, keen perception, and ability to disguise themselves, easily blending with the shifting sands in desert terrain. Cunning and agile, they fiercely pursue any creatures they ambush, no matter how nimble their prey.

Sand wolves also have a remarkable ability to sing beautiful, haunting songs, and their music is considered high entertainment among djinn who inhabit the Plane of Air. Many djinni viziers and even certain Material Plane rulers seeking the attention of their peers keep at least one of these creatures in their employ to show off at special events and ceremonies. The wolves' wordless songs evoke both the strength of the earth and the power of wind to erode it.

Recall Knowledge - Beast (Arcana, Nature): DC 22
Unspecific Lore: DC 20
Specific Lore: DC 17

Elite | Normal | Weak
Proficiency without Level

Sand WolfCreature 5

Legacy Content

Uncommon N Large Air Beast Earth 
Source The Enmity Cycle pg. 62
Perception +14; low-light vision, tremorsense (imprecise) 30 feet
Languages Auran, Terran; (can't speak any language)
Skills Athletics +12, Performance +13, Stealth +11 (+13 in deserts), Survival +12
Str +5, Dex +4, Con +2, Int -2, Wis +2, Cha +3
AC 21; Fort +12, Ref +15, Will +9
HP 92; Resistances acid 5, electricity 5, piercing 5, slashing 5
Water Vulnerability Sand wolves take 5 additional damage from attacks and effects with the water trait.Collapse Into Sand [reaction] Trigger The sand wolf is hit by an attack; Effect The sand wolf's body falls apart into a cloud of sand. It takes no damage from the triggering attack, and its resistances increase to 8. The sand wolf must spend one action to reform its body before it can move or attack.
Speed 30 feet, burrow 20 feet, fly 20 feet
Melee [one-action] jaws +14 [+9/+4], Damage 2d6+5 piercing plus GrabRanged [one-action] sand blast +12 [+7/+2] (range 30 feet), Damage 2d10 slashingChoking Sands [two-actions] (air, earth, primal) The sand wolf discorporates into a cloud of whirling sand. It can Stride, moving freely through occupied spaces. Any creatures within those spaces take 2d10 damage and must attempt a DC 19 Reflex save.
Critical Success The target takes no damage.
Success The target takes half damage.
Failure The target takes full damage and is sickened 1.
Critical Failure As failure, but the effect is increased to sickened 3.
Susurrating Song [one-action] (air, earth, primal, sonic) The sand wolf sings a short, enchanting song. Any creature other than a sand wolf within 30 feet must attempt a DC 19 Will save.
Critical Success The target is unaffected and is temporarily immune to further susurrating song exposures for 24 hours.
Success The target is stupefied 1.
Failure The target is stupefied 2.
Critical Failure As failure, and the target is slowed 1.

Sidebar - Additional Lore The Eternal Hourglass

Deep within a cavern in the Plane of Earth is a massive, seemingly indestructible hourglass the size of a small city, its top filled with thousands of sand wolves. As each wolf reaches the opening to the bottom, they are turned to sand and do not reform, instead piling up in a huge mound. It is not clear who constructed or placed the hourglass, how the sand wolves got there, or what—if anything—the hourglass is timing. Some claim the wolves will break loose and rampage freely when the sand runs out, while others believe the glass is counting down to the end of time itself.