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Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe.

Treerazer rarely leaves his swampy realm of Tanglebriar—a large thicket of tainted foliage and rotting detritus just south of Kyonin’s Fierani Forest—but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrupted fey, and other deadly allies. Certain occult rituals have the power to call him forth from Tanglebriar, granting him the opportunity to directly work his evils beyond the realm to which he has been exiled. Some believe that no eldritch force contains Treerazer and that, were he willing, he could travel Golarion with impunity, spreading the twisted blessings of his touch and the corruption of his presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly, and prefers to work his evils on the world from the safety of his nightmare realm.

TreerazerCreature 25

Source Bestiary pg. 312
Perception +46; darkvision, true seeing
Languages Abyssal, Common, Elven, Sylvan; telepathy 300 ft.
Skills Acrobatics +40, Arcana +38, Athletics +45, Intimidation +46, Nature +49, Occultism +38, Religion +45, Stealth +40
Str +12, Dex +9, Con +11, Int +7, Wis +8, Cha +8
Items blackaxe
AC 54, Fort +42, Ref +40, Will +43; +2 status to all saves vs. magic
HP 550, regeneration 50 (deactivated by good); Immunities death effects, disease, mental, poison; Resistances acid 20, cold 15, fire 15, physical 20 (except cold iron); Weaknesses good 20
Aura of Corruption (aura, plant, primal, transmutation) 120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a DC 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter.
Attack of Opportunity ReactionReaction
Speed 60 feet, fly 60 feet, swim 40 feet; freedom of movement