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Shino Hakusa

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Recall Knowledge - Humanoid (Society): DC 42

Elite | Normal | Weak

Shino HakusaCreature 14

Source Pathfinder #166: Despair on Danger Island pg. 63
Female Tian-Shu assassin
Perception +22
Languages Common, Goblin, Tien, Ysoki
Skills Acrobatics +28, Athletics +27, Deception +24, Medicine +26, Occultism +21, Stealth +26, Thievery +26
Str +5, Dex +6, Con +4, Int +1, Wis +2, Cha +0
Items +1 striking shurikens (5), +2 greater striking handwraps of mighty blows
AC 35; Fort +24, Ref +28, Will +22
HP 250
Nimble Dodge ReactionReaction Trigger Hakusa is targeted with a melee or ranged attack by an attacker she can see; Effect Hakusa gains a +2 circumstance bonus to AC against the triggering attack.
Speed 35 feet
Melee Single ActionSingle Action fist +30 [+26/+22] (agile, finesse, magical, nonlethal, unarmed), Damage 3d6+11 bludgeoningRanged Single ActionSingle Action shuriken +29 [+25/+21] (agile, magical, reload 0, thrown 20 feet), Damage 2d4+11 piercingDisorienting Tumble Hakusa leaps around and over her opponents, disorienting them, to gain the upper hand in combat. When she successfully Tumbles Through a creature's space, that creature becomes flat-footed until the end of Hakusa's turn.Powerful Fists Hakusa's fist Strikes are treated as cold iron and silver. She doesn't take penalties when making lethal attacks.Pressure Point Attack Two ActionsTwo Actions Hakusa targets a foe's pressure points to debilitate them. Hakusa makes a fist Strike. On a hit, the target takes damage as normal and must attempt a DC 35 Fortitude save. Regardless of the result of the save, the target is temporarily immune to Pressure Point Attack for 1 minute.
Critical Success The target is unaffected.
Success The target's muscles become temporarily weaker. For 1 round, the target is enfeebled 2 and must succeed at a DC 5 flat check when attempting to use actions with the manipulate trait or the action is lost.
Failure As success, but the duration is 1 minute.
Critical Failure As success, but the duration is 1 minute, the flat check is DC 11, and the target also takes –10-foot status penalty to their Speed for the duration.
Sneak Attack Hakusa's Strikes deal an additional 3d6 precision damage to flat-footed creatures.