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Hobgoblin Details | Hobgoblin Feats | Hobgoblin Heritages

PFS StandardRallying Cry Two ActionsFeat 17

Source Ancestry Guide pg. 35
Frequency once per day

You call out to your allies and push them to give their all in combat. All allies within 30 feet that can hear you gain a number of temporary Hit Points equal to your level. In addition, these allies become quickened for 1 minute but can only use the extra action to Step, Stride, or Strike.



Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.


Hobgoblins are a sturdy, clever people with a propensity for militaristic order