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Adult Blue Dragon

Blue dragons are the sleek and poised cosmopolitans of the chromatic dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons often lair near or within cities and set out to bend the population to their will and gather hordes of servants. These dragons love spinning webs of conspiracy. A blue dragon’s lackeys typically don’t even realize that they serve a dragon, but instead think the protection money, tariffs, or taxes they are amassing is treasure for a cruel but legitimate master. In some ways, blue dragons even see their servants as a living hoard and value them like treasure. These dragons have been known to use these tactics even with their own chromatic cousins.

Not all blue dragons work clandestinely. Some lord over desert tribes and hill people like vengeful gods, demanding both tribute and worship. No matter how blue dragons manage their underlings, their bearing is regal and their lairs palatial; they’re universally intolerant of insubordination, incompetence, and embezzlement, and punish perpetrators with murderous efficiency.

Blue dragons are also known for their use and mastery of illusion magic. They make use of illusions to augment their manipulations and bewilder their foes in battle. Blue dragons also have some control over water, but use this ability to destroy water, something quite dangerous for those who encounter them in their desert lairs.

The ideal lair for a blue dragon contains multiple passages, rooms, and secret chambers. As social creatures, blue dragons prefer to host guests in comfort—but their dwellings should not be so public that just anyone can come calling. A force of guards keeps out intruders, and clever illusions conceal the edifice from prying eyes. Rather than a pile of coins or gems, a blue dragon’s true hoard is the rich furnishings in its citadel— expensive art, ornate furniture, and architectural marvels.

Recall Knowledge - Dragon (Arcana): DC 31

Adult Blue DragonCreature 13

LEHugeDragonElectricity
Source Bestiary pg. 108
Perception +24; darkvision, scent (imprecise) 60 feet
Languages Auran, Common, Draconic, Jotun
Skills Acrobatics +22, Arcana +25, Deception +26, Diplomacy +26, Intimidation +24, Society +23, Stealth +20, Survival +22
Str +6, Dex +3, Con +4, Int +4, Wis +3, Cha +5
Sound Imitation The dragon can mimic any sound it has heard. It must succeed at a Deception check with a +4 circumstance bonus to do so.
AC 34; Fort +24, Ref +23, Will +23; +1 status to all saves vs. magic
HP 260; Immunities electricity, paralyzed, sleep
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 32
Wing Deflection ReactionReaction Trigger The dragon is targeted with an attack. Effect The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete.
Speed 40 feet, burrow 20 feet, fly 150 feet
Melee Single ActionSingle Action jaws +27 [+22/+17] (electricity, magical, reach 15 feet), Damage 3d8+12 piercing plus 1d12 electricityMelee Single ActionSingle Action claw +27 [+23/+19] (magical, agile, reach 10 feet), Damage 3d8+12 slashingMelee Single ActionSingle Action tail +25 [+20/+15] (magical, reach 20 feet), Damage 3d8+10 bludgeoningMelee Single ActionSingle Action horns +25 [+20/+15] (magical, reach 15 feet), Damage 2d8+10 piercingArcane Innate Spells DC 33; 6th illusory creature, illusory object, ventriloquism (at will); 1st create water (at will; see desert thirst); Cantrips (6th) ghost sound
Breath Weapon Two ActionsTwo Actions (arcane, electricity, evocation) The dragon breathes lightning that deals 9d12 electricity damage in a 100-foot line (DC 33 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.Desert Thirst (arcane, transmutation) When casting create water, the dragon can attempt to destroy liquid instead of creating it, turning an equal amount of liquid into sand. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a DC 32 Will save to protect all liquids in its possession). This doesn't affect the liquids in a creature's body.Draconic Frenzy Two ActionsTwo Actions The dragon makes two claw Strikes and one horns Strike in any order.Draconic Momentum The dragon recharges its Breath Weapon whenever it scores a critical hit with a Strike.

Sidebar - Advice and Rules Blue Dragon Spellcasters

Blue dragon spellcasters tend to cast the following spells.

Young Blue Dragon
Arcane Prepared Spells DC 28, attack +21; 4th dimension door, hallucinatory terrain; 3rd dream message, hypnotic pattern, paralyze; 2nd dispel magic, invisibility, mirror image; 1st alarm, charm, unseen servant; Cantrips (4th) detect magic, message, read aura, shield, sigil

Adult Blue Dragon
Arcane Prepared Spells DC 34, attack +27; As young blue dragon, plus 6th baleful polymorph, mislead; 5th chromatic wall, false vision, illusory scene; 4th clairvoyance; Cantrips (6th) detect magic, message, read aura, shield, sigil

All Monsters in "Dragon, Blue"

NameLevel
Adult Blue Dragon13
Ancient Blue Dragon18
Young Blue Dragon9

Dragon, Blue

Source Bestiary pg. 106
TBD