Abilities | Filter | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


Winter Hag

On long, dark winter nights, folk at the edges of civilization have learned to be wary of old women who come knocking at their door. They look for her tracks in the snow and other telltale signs to make sure she isn't a winter hag who plans to drag them off and feast on their bones.

In truth, winter hags are more subtle monsters, entrapping humanoids in schemes that create mistrust and anger within a village before picking off the residents one or two at a time, heightening the fear and anger of those who remain. When her work is done, a winter hag revels in the silence of a frost-rimed village in which no hearth fires are left burning.

Recall Knowledge - Humanoid (Society): DC 23

Winter HagCreature 7

CEMediumColdHagHumanoid
Source Bestiary 3 pg. 129
Perception +16; darkvision, see invisibility, snow vision
Languages Aklo, Common, Jotun
Skills Athletics +13, Deception +17, Diplomacy +15, Occultism +15, Survival +14
Str +4, Dex +2, Con +3, Int +4, Wis +3, Cha +6
Coven A winter hag adds cone of cold, solid fog, and wall of ice to her coven's spells.
Snow Vision Snow doesn't impair a winter hag's vision; she ignores concealment from snowfall.
AC 24; Fort +14, Ref +13, Will +16
HP 145; Immunities cold; Weaknesses cold iron 5, fire 5
Speed 25 feet; ice climb 25 feet
Melee Single ActionSingle Action ice staff +17 [+12/+7] (magical, two-hand d8), Damage 2d4+7 bludgeoning plus 1d6 coldMelee Single ActionSingle Action claw +16 [+12/+8] (agile), Damage 2d6+7 slashing plus 1d6 coldOccult Innate Spells DC 25, attack +17; 4th charm, fly (at will), ice storm; 3rd enthrall, paralyze; Cantrips (4th) chill touch, ray of frost; Constant (4th) pass without trace, see invisibility
Craft Ice Staff (cold, downtime, evocation, occult) A winter hag can spend 1 day performing a specific ritual to create a +1 striking staff of black ice. Once per day, she can use the staff to cast cone of cold. The staff's magic functions only in the hands of the hag who created it; for anyone else, it is a mundane staff. If the hag dies or if the staff remains in another creature's possession for 24 hours, the staff melts into a puddle of foul-smelling water.Ice Climb A winter hag can Climb at the listed Speed, but only on ice. She ignores difficult terrain from ice and snow, and she doesn't risk falling when crossing ice.

All Monsters in "Hag"

NameLevel
Annis Hag6
Blood Hag8
Green Hag4
Moon Hag10
Night Hag9
Sea Hag3
Storm Hag5
Winter Hag7

Hag

Source Bestiary pg. 200
Malevolent crones who lurk at the edges of civilization, hags use their deceptive, magical abilities to prey upon humanoids, manipulating and corrupting them. Some say hags arose from fey that became twisted by their inner selfishness. Hags gather together in covens for greater power, craft unique magical items known as hag eyes, and are known to replace infant humanoids with their own offspring—these children are changelings who have the potential to become hags themselves.

Foul creatures who appear as wizened old women, hags share little in common with the humanoids they terrorize. They are hateful entities whose greatest joy lies in the corruption and ultimate destruction of anything good and virtuous. Whatever power created the first hags is lost to time, but numerous hag varieties have arisen over the ages, each with their own powers and abilities to spread pain and suffering.

Sidebar - Advice and Rules Hag Covens

Hags are dangerous enough on their own, but when they gather in threes to form covens, they grow much more powerful.

Sidebar - Additional Lore Haters of Humanity

Hags loathe all humanoid races, but not equally—the brunt of their wrath is leveled against humans. Hags prey on human society the most, adding human flesh to their cauldron and snatching newborn children before replacing the babes with their own progeny as changelings.

Sidebar - Related Creatures One-Sided Rivalries

The hateful creatures known as skelm have much in common with hags, and evidence suggests that they might have some ancient or metaphysical connection to one another. Skelms maintain that they have been unfairly cursed or betrayed by hags and use it as an excuse to antagonize hags. More often than not, hags pay no more attention to skelms than they do any other creature.

Sidebar - Related Creatures Other Hags

The four types of hags presented here are but the most notorious of their kind. Others—such as the blood hag, moon hag, storm hag, and winter hag—plague society in other regions of the world.

Sidebar - Advice and Rules Supporting Characters

Hags don't have to be the main threat of an adventure. Heroes must sometimes seek out knowledge or power from someone known to be dangerous or treacherous, a role that hags can fill quite well. When not terrorizing humanoids, hags explore forbidden magic from sources that decent folk would never consider.

Sidebar - Additional Lore The Nature of Hags

Some believe that hags possess no true form or body of their own, but instead manifest from society’s fear of aging. That no known male hags exist has also puzzled scholars, but perhaps this is but another way in which hags mock society—by presenting themselves as awful stereotypes of elderly women.