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Green Hag

Green hags hate beauty and purity, so they use disguises and treachery to lure and murder innocents, corrupt the pure of heart, and shatter the minds and morals of their victims. Green hags create imaginative schemes to utterly ruin anyone who crosses them, as well as good or righteous folk whose very existence insults the hag’s twisted sensibilities. The complicated scandals perpetuated by green hags involve impersonation, mistaken identity, the seduction and betrayal of loved ones, or all these things in combination.

Green HagCreature 4

CEMedium
Source Bestiary pg. 201
Perception +10; darkvision
Languages Aklo, Common, Jotun
Skills Acrobatics +9, Athletics +11, Deception +10, Nature +8, Occultism +8, Stealth +9
Str +5, Dex +3, Con +3, Int +2, Wis +2, Cha +4
Coven A green hag adds entangle, outcast’s curse, and wall of thorns to her coven’s spells.
AC 21, Fort +11, Ref +11, Will +12; +1 status to all saves vs. magic
HP 70; Weaknesses cold iron 5
Sound Imitation A green hag who succeeds at a Deception check to Lie can mimic the sounds of any animal found near her lair. She has a +4 circumstance bonus to this check.
Speed 25 feet, swim 25 feet

All Monsters in "Hag"

NameLevel
Annis Hag6
Green Hag4
Night Hag9
Sea Hag3

Hag

Source Bestiary pg. 200
Malevolent crones who lurk at the edges of civilization, hags use their deceptive, magical abilities to prey upon humanoids, manipulating and corrupting them. Some say hags arose from fey that became twisted by their inner selfishness. Hags gather together in covens for greater power, craft unique magical items known as hag eyes, and are known to replace infant humanoids with their own offspring—these children are changelings who have the potential to become hags themselves.