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Black Pudding

Most often found below ground, these oozes scour caves for objects to dissolve with their corrosive secretions. This caustic acid is particularly dangerous to creatures that attack a pudding, as it can quickly damage and destroy gear.

Black PuddingCreature 7

Source Bestiary pg. 255
Perception +9; motion sense 60 feet, no vision
Skills Athletics +18
Str +7, Dex -5, Con +7, Int -5, Wis +0, Cha -5
Motion Sense A black pudding can sense nearby motion through vibration and air movement.
AC 14, Fort +18, Ref +6, Will +11
HP 165; Immunities acid, critical hits, mental, piercing, precision, slashing, unconscious, visual
Corrosive Mass A creature that hits the pudding with a metal or wooden weapon must succeed at a DC 22 Re ex save or the weapon takes 2d6 acid damage (after dealing damage to the black pudding as normal). Thrown weapons and ammunition take this damage automatically with no save.
Split When the black pudding is hit by an attack that would deal slashing or piercing damage and has 10 or more HP, it splits into two identical puddings, each with half the original’s HP. One pudding is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push).
Speed 20 feet, climb 20 feet; suction

All Monsters in "Ooze"

Black Pudding7
Blood Ooze4
Gelatinous Cube3
Ochre Jelly5
Sewer Ooze1


Source Bestiary pg. 254
Slimes, molds, and other oozes can be found in dank dungeons and shadowed forests. While not necessarily evil, some grow to enormous sizes and have insatiable appetites.