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Zorek

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 40
Unspecific Lore: DC 38
Specific Lore: DC 35

Elite | Normal | Weak
Proficiency without Level

ZorekCreature 12

Legacy Content

Unique CN Medium Human Humanoid 
Source Kingmaker Adventure Path pg. 328
Ageless male human cleric of Gorum
Perception +13
Languages Hallit
Skills Athletics +12, Gorum Lore +8, Religion +13, Survival +11
Str +7, Dex +4, Con +5, Int +0, Wis +7, Cha +4
Items +2 anarchic striking spear, +1 resilient hide armor
AC 20; Fort +11, Ref +8, Will +13
HP 220 (fast healing 10); Immunities controlled, disease; Resistances physical 10 (except lawful), poison 15; Weaknesses lawful 10
Attack of Opportunity [reaction]
Speed 40 feet
Melee [one-action] spear +20 [+15/+10], Damage 2d6+8 piercing plus 1d6 chaotic (against lawful creatures)Divine Spells Prepared DC 24, attack +14; 6th heal (x3), repulsion, spirit blast, weapon storm; 5th dispel magic, flame strike, heal; 4th divine wrath, harm, spiritual weapon; 3rd blindness, searing light, vampiric touch; 2nd heal, resist energy, silence; 1st bane, fear, ray of enfeeblement; Cantrips (6th) detect magic, divine lance, guidance, light, shield
Divine Innate Spells DC 24; 5th banishment; 3rd alarm (x3); 2nd augury (x3), lock (x3); Cantrips (7th) dimension door (to any location in Armag's Tomb)
Blessed Life Zorek does not age or breathe, and he doesn't need to eat, drink, or sleep.Divine Font healDivine Recovery [reaction] Frequency once per day; Trigger Zorek fails a saving throw; Effect Zorek loses all negative conditions he is currently affected by and may attempt a new saving throw against the effect that triggered Divine Recovery. His armor and weapons glow with blood-red light when he uses this ability.