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Zorek

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 40
Unspecific Lore: DC 38
Specific Lore: DC 35

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak ZorekCreature 11

Legacy Content

Unique CN Medium Human Humanoid 
Source Kingmaker Adventure Path pg. 328
Ageless male human cleric of Gorum
Perception +25
Languages Hallit
Skills Athletics +22, Gorum Lore +18, Religion +23, Survival +21
Str +7, Dex +4, Con +5, Int +0, Wis +7, Cha +4
Items +2 anarchic striking spear, +1 resilient hide armor
AC 30; Fort +21, Ref +18, Will +23
HP 200 (fast healing 10); Immunities controlled, disease; Resistances physical 10 (except lawful), poison 15; Weaknesses lawful 10
Attack of Opportunity [reaction]
Speed 40 feet
Melee [one-action] spear +30 [+25/+20], Damage 2d6-2+8 piercing plus 1d6 chaotic (against lawful creatures)Divine Spells Prepared DC 34, attack +24 (-4 dmg); 6th heal (x3), repulsion, spirit blast, weapon storm; 5th dispel magic, flame strike, heal; 4th divine wrath, harm, spiritual weapon; 3rd blindness, searing light, vampiric touch; 2nd heal, resist energy, silence; 1st bane, fear, ray of enfeeblement; Cantrips (6th) detect magic, divine lance, guidance, light, shield
Divine Innate Spells DC 34 (-4 dmg); 5th banishment; 3rd alarm (x3); 2nd augury (x3), lock (x3); Cantrips (7th) dimension door (to any location in Armag's Tomb)
Blessed Life Zorek does not age or breathe, and he doesn't need to eat, drink, or sleep.Divine Font healDivine Recovery [reaction] Frequency once per day; Trigger Zorek fails a saving throw; Effect Zorek loses all negative conditions he is currently affected by and may attempt a new saving throw against the effect that triggered Divine Recovery. His armor and weapons glow with blood-red light when he uses this ability.