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Rarely, when an ioton (the lowliest ennosite) leeches a particularly secretive thought, it can choke to death on the secret, only to be born from its previous body into that of a loreavor: an ennosite whose existence is shaped around the consumption of secrets and artistry.

Loreavors sip at secrets throughout their lives and are instinctively drawn to obscure information. Their hunger places them firmly at odds with scholars and historians alike. Living victims lose memories; written texts become blank books. Loreavors' favorite sites are ruins and ancient libraries, but they can also survive on banal secrets of everyday life as well. While the creatures are secretive, typically staying out of sight and fleeing danger, they become aggressive when their favored food sources are threatened.

A loreavor appears as a 3-foot-long, pale, wormlike creature with dozens of half-formed faces growing from its segmented body. Trapped in an area without secrets to eat, a loreavor won't starve and can live for years.

Recall Knowledge - Astral (Occultism): DC 31
Unspecific Lore: DC 29
Specific Lore: DC 26

Elite | Normal | Weak
Proficiency without Level

LoreavorCreature 9

Legacy Content

Rare N Small Astral 
Source Shadows at Sundown pg. 56
Perception +19; thoughtsense (imprecise) 60 feet
Languages Common; tongues
Skills Acrobatics +19, Arcana +17, Occultism +21, Society +17, Stealth +19
Str +3, Dex +6, Con +4, Int +6, Wis +4, Cha +3
Thoughtsense The loreavor senses all non-mindless creatures at the listed range.
AC 28; Fort +15, Ref +21, Will +19
HP 155; Resistances mental 10
Reconstruct Spell [reaction] (divination, mental, occult) Trigger A creature within 30 feet attempts and fails to Cast a Spell while stupefied; Effect The loreavor gains use of the failed spell as an occult innate spell. It can cast that spell once; if the spell is of a higher level than half the loreavor's level (5th level or higher for most loreavors), the loreavor must succeed at a flat check with a DC equal to 5 + the level of the spell it is attempting to cast; on a failure, the spell fails, and the loreavor becomes stupefied 1 for 1 minute. If the spell isn't cast within 24 hours, or if the loreavor uses Reconstruct Spell again before casting the spell, the spell is lost. No more than one loreavor can reconstruct a given spell this way.
Speed 20 feet, fly 20 feet
Melee [one-action] touch +19 [+15/+11] (agile, finesse), Damage 2d10+7 mental plus search memoryRanged [one-action] mind bolt +21 [+16/+11] (range 60 feet), Damage 2d12+4 mentalOccult Innate Spells DC 28; 4th modify memory (at will); Cantrips (5th) mage hand; Constant (5th) tongues
Redact (occult, transmutation) By spending an hour in contact with a nonmagical document or piece of artwork no larger than 1 Bulk, a loreavor can consume either a few words from the text or render the artistry of the work more mundane. Doing so heals the loreavor of 4d8 HP. Words fade from the text, leaving an obvious blank space behind, while artwork is reduced in worth by 10% of its original value. A loreavor can consume incidental text in this manner from a spellbook but cannot consume actual spells recorded in the book. The loreavor can't use Redact for 24 hoursSearch Memory (divination, mental, occult) When the loreavor damages a creature with its touch Strike, the creature must succeed at a 28 Will save or become stupefied 1, or stupefied 2 on a critical failure.

Sidebar - Additional Lore A One-way Journey

When a loreavor is “born,” it gains the ability to cast plane shift once as an innate spell that affects itself only and does so to travel to another plane— typically the Material Plane—when it senses a particularly enticing collection of unprotected secrets or artwork. The GM might determine a loreavor encountered on the Astral Plane might not have used this spell yet, affording it a one-time method of escaping conflict if a battle goes against it.

All Monsters in "Ennosite"



Source Bestiary 3 pg. 92
The Astral Plane is a planar nexus, connecting the planes of the Inner Sphere to those of the Outer Sphere, a realm of timeless silver substance charged with mental essence drawn from throughout the Great Beyond. Most creatures on the Astral Plane are visitors—predators seeking to poach from the River of Souls, psychopomps guarding against such incursions, and aeons monitoring the flow of raw quintessence through the Antipode. Yet, this plane has spawned creatures native to its strange currents and eddies, foremost of which is the family of thought-spawned creatures known as ennosites.

An ennosite's form physically embodies of its thought and purpose. As some ideals and goals are shared, so are certain forms.